Gtk+ Programming in C, by Syd Logan

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Gtk+ Programming in C, by Syd Logan

Gtk+ Programming in C, by Syd Logan

Gtk+ Programming in C, by Syd Logan

PDF Download Gtk+ Programming in C, by Syd Logan

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Gtk+ Programming in C, by Syd Logan

The more popular Linux becomes, the more developers want to build graphical applications that run in Linux/Unix environments — and Gtk+ 1.2 offers a powerful toolset for doing so. In this start-to-finish tutorial and reference, respected Linux/Unix developer Syd Logan covers everything programmers need to begin building powerful graphical applications with Gtk+ 1.2 immediately. Logan begins by reviewing the fundamentals of Linux/Unix programming with C; then walks through constructing a simple Gtk+ application. Next, he introduces each key category of Gtk+ widget, including base widgets; menu and layout widgets; range, scrollbar, and scale widgets; container widgets; and text widgets. The book also includes detailed coverage of creating and using dialogs, and writing new widgets, as well as expert introductions to GLIB and GDK.

  • Sales Rank: #1275328 in Books
  • Published on: 2001-09-06
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.00″ h x 1.90″ w x 7.00″ l, 2.60 pounds
  • Binding: Paperback
  • 864 pages

From the Back Cover

The ultimate guide to building graphical Linux(r)/UNIX(r) applications with Gtk+ 1.2!

  • Write great graphical applications for Linux(r) and UNIX(r)!
  • Leverage the full power of Gtk+ 1.2, GLIB, and GDK
  • Includes comprehensive Gtk+ widget coverage: explanations, examples, and reference
  • Also contains Linux/UNIX C programming quick-start/refresher

The more popular Linux becomes, the more developers want to build graphical applications that run in Linux/UNIX environments-and Gtk+ 1.2 offers a powerful toolset for doing so. In this start-to-finish tutorial and reference, respected Linux/UNIX developer Syd Logan covers everything programmers need to begin building powerful graphical applications with Gtk+ 1.2 immediately. Gtk+ Programming in C covers all this, and more:

  • The fundamentals of Linux/UNIX programming with C
  • A quick GTK+ startup section for novices: constructing simple applications, step by step
  • Understanding GTK+’s flexible C-based, object-oriented architecture
  • Working with signals, events, objects, and types
  • Comprehensive widgets coverage: base, menu, layout, range, scrollbar, scale, container, text, and more
  • Creating and using dialogs
  • Container and Bin classes
  • Expert introductions to the GLIB and GDK libraries

If you’re ready to write easy-to-use applications for the world’s fastest growing, most robust OS platforms, you’ve come to the right book: Gtk+ Programming in C, by Syd Logan.

About the Author

SYD LOGAN has been a software developer for 12 years, working almost exclusively in UNIX and C environments. He is currently a UNIX software engineer for Netscape Communications. Logan has covered the X Image Extension for Unix Review, Unix Developer, the X Journal, and the Linux Journal. Logan is author of Developing Imaging Applications with XIELib (Prentice Hall PTR).

Excerpt. © Reprinted by permission. All rights reserved.

Gtk+ was originally developed by two University of California at Berkeley students, Spencer Kimball and Peter Mattis. They had developed, as a part of a school project, an image manipulation called The GNU Image Manipulation Program (The GIMP, gimp). Originally it was written in Motif, but due to the (at the time) closed-source nature of Motif and, as a result, its scarcity on freely available open-source UNIX platforms, they decided to come up with an open-source toolkit, inspired by Motif, to which The GIMP could then be ported. The goal was not to develop a general-purpose toolkit for the X Window System, although that is what Gtk+ has become. Hundreds if not thousands of programs have been written using Gtk+ to date, ensuring that Gtk+ will be around for some time to come. More information on the history of Gtk+ (and The GIMP) can be found at gimp/~sjburges/gimp-history.htmlAbout This Book

This book covers the 1.2 version of the GIMP Toolkit (Gtk+) and was written with the following goals in mind: To provide a general introduction to programming applications with Gtk+ 1.2 To provide a detailed description of the Gtk+ 1.2 widget set To provide a quick reference to the Gtk+ 1.2 widget set for those programmers already familiar with Gtk+

For those of you looking for an introduction to Gtk+ programming, I suggest reading Chapters 1 through 4 first, followed by Chapter 10, “Container and Bin Classes.” The first few chapters (Chapters 1, 2, and 3) describe the architecture of Gtk+ and provide information needed to program and build a simple Gtk+ application. Most readers will want to skim through Chapter 4, “Widgets,” which describes GtkWidget. GtkWidget is the parent class from which the remaining widgets in the Gtk+ class hierarchy inherit much of their functionality. Container widgets are used to organize the layout of other widgets in a window (or within other containers). The concept of container widgets is described in the first few sections of Chapter 10. The GtkBox widgets are by far the most versatile of the container widgets implemented by Gtk+ 1.2 and, as a result, are the most commonly used. GtkBox, GtkHBox, and GtkVBox are all described in Chapter 10 of this book.

The remaining chapters provide detailed descriptions of the bulk of the widget classes implemented in Gtk+ 1.2. I have made every effort to describe in detail the application-level programming interfaces exposed by the Gtk+ widget sets covered in this book. I have included most of the code I wrote while investigating the Gtk+ widget set. In some cases, the source code consists of a full-size (although functionally limited) application. In all other cases, I simply present short code snippets that help to illustrate points made in the surrounding text. Complete source-code examples for the book can be found on my Web site at cts/crash/s/slogan/gtkbook.html

I have placed Gtk+ widget reference material directly in the main body of the text (as opposed to placing it at the end of the book in an appendix). The reference material provides function prototypes for each of the application-level functions that have been exposed by the widgets described in the book and a one-line sentence describing the purpose of each of these functions. In the reference section, I also enumerate all of the object attributes that can be set and/or retrieved on the widget (see the “Object Attributes” section in Chapter 3, “Signals, Events, Objects, and Types”). I also list the signals that can be generated by the widget, if any. For each signal, I supply the function prototype of the application-level signal handler invoked when the signal fires (see the “Signals” section in Chapter 3). The reference material provides an introduction to the widget for first-time programmers and can serve as a quick reference for programmers who are already familiar with widgets. More information about the structure of the reference section is spelled out in Chapter 4 (see the reference section for the GtkWidget widget).

This book focuses on describing the Gtk+ widget set. This book does not cover the Gtk+ Drawing Kit (GDK), or the G Library (Glib), or widget writing in any detail (except where unavoidable). For GDK and GLib, I refer you to one or both of the following books: Developing Linux Applications with GTK+ and GDK by Eric Harlow and GTK+/Gnome Application Development by Havoc Pennington. You can also find reference material on these topics at gtk. I do plan to provide an additional chapter on Gtk+ widget development on my Web site; it should be available shortly after this book goes to press. Hopefully, this material will be included in a subsequent edition of this book.Source Code

I plan to make the source code for this book available online. Please go to users.cts/crash/s/slogan/gtkbook.html for further details.Onward…

By purchasing this book, you have decided to develop an application for Linux/UNIX, and you have also decided to develop this application using Gtk+. In addition to learning about Gtk+, you should take some time to learn more about the desktop environment(s) within which users will be executing your application. If you are targeting GNOME-and some of you are-you should learn about developing for the GNOME environment using the books and Internet resources available. This book covers the Gtk+ toolkit, upon which all GNOME applications are based, but I do not cover GNOME application development specifically within these covers.

Most helpful customer reviews

1 of 1 people found the following review helpful.
Amazon Should Do Better
By Bruce Fowler
It is bordering on criminal that Amazon is hawking a FOURTEEN YEAR OLD technical book like this as new “first edition.” I clicked too fast, and ended up with a doorstop, or maybe a stack of non-absorbent TP, that is for a graphics library that is FIVE EDITIONS out of date, and so old the web site to download the sample programs is long removed. Don’t fall for this. Next time I will surely read the fine print more closely. Amazon has lost a lot of my trust. Buyer beware.

12 of 13 people found the following review helpful.
Sensible Reference for Gtk+-1.2 outside of GNOME
By Harcourt Fenton Mike
This book has a fairly clean layout. The index is a bit tepid, but Ok. So far, for content, the book is slightly better than the other two books I have seen. Donna Martin’s doorstop for SAMs is pretty good, but a bit winded. Eric Harlow’s book is also good, but too lean. I see a Jack Sprat pattern there.

I consider this book a good reference, not a tutorial. I like a book that does not waste too much time on the ubiquitous ‘Hello World’, crawling its way up to an excruciating sample application. I do not have an affinity to that style; Even for tutorials. Usually open source is replete with examples anyway.
I often judge a book by seeing if it can quickly answer a specific question, which did not immediately leap to my attention, from the standard Web docs. How do I change the text label on a button? What do the arguments really look like? Having figured it out already, I noticed this book answers the question right out of the contents page and on page 179, with an example of the proper object property arg “GtkButton::label”. It is more pleasant to learn from brief working examples, than syntax diagrams and source code.
Another feature that jumped out was the “API Synopsis” sections. Fast, single sentence descriptions followed by the API call, on a class by class basis. Nice touch.
An IMPORTANT note on ergonomics, which you cannot possibly experience by clicking ‘What’s inside’: This book is fabricated with the same lightweight, semi-gloss, low-acid paper that another one of my favorite books, Stroustrup’s C++ opus, is published with. This means the book is thinner, taking up less shelve space. More importantly, the pages turn easily, indexed by finger, and when browsing the inner meat of the book, it stays open without coaxing. This means I don’t have to constantly interrupt my browsing both machine and book to crack the binding. This kind of babysitting quickly vectors toward the intolerable, in particular, with the big, cheap doorstops. Good reference books need to be browseable in random fashion, right out of the shrink wrap.
A note to Logan: Nice job. On the second edition, put a bigger index in the book. It might be nice to see your “Synopsis” block style description of the most popular signals for widgets (table 4.2)and containers (table 10.1) in the signal chapter, as well as the classes. It saves flipping.

12 of 12 people found the following review helpful.
Good Reference for “Real World” Programming
By Gary L.
My first impression after I purchased this book was that it would have limited usefulness. However, after about two weeks on my first GTK+ project it became clear that it was actually the most useful of three books I had purchased. After having this book for more than a year, it is what I turn to about 85% of the time when I have a GTK+ question. If this book has a weakness it would be that it doesn’t mention much about the GNOME desktop. However, for “real world” programming on a GTK+ based project that will last more than a couple of weeks or go beyond the basics, this book is a timesaver. I also have the book by Peter Wright that covers GNOME and is a fairly useful supplement to this book.

See all 5 customer reviews…

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